Standing facing the corner of the wall and crate, keep an eye out for enemy flankers. ![]() Viper Breeze B site post-plant lineupįor the plant at B site default, head back to B lobby for the post-plant lineup. Activate the wall, throw smoke in default and enter the site behind your teammates. You can either keep pushing with your team or fall back to watch for flanks from elbow and mid while setting up for your post-plant lineup. Push behind your team or throw a basic smoke on top of the spike, if available. With your team already pushing in, use and activate this wall. From B lobby cast a toxic screen that aligns with B wall. This will block off the tunnel, wall, and defenders’ base. Then aim high and keep an eye on the mini-map, so your wall goes through B wall. The latter is self-explanatory so read ahead to know how to pull off the former. As for your smoke orb, you can either use it to breach mid or use it on-site after planting the spike. ![]() While attacking B, you need to use your wall to split the site sideways. You can get kills on the defuser in multiple rounds with this lineup. Snakebite lands in the forward plant position, killing any defusers. Make sure not to wait too long, or else the opponent might defuse the spike. You can also head back and peek from either nest or orb. Put your crosshair in this small clearing.Īfter a few seconds of delay, fire the second one. Aim at the small clearing between the leaves and press LMB. Jump up onto the rocks outside of the cave and push yourself into the corner as shown. Take note of any flankers there might be from the attacker’s base or halls. After planting in A in front of the right pyramid, head back to A lobby and begin to line up the post-plant snakebite. Let’s talk about what you guys love: Viper’s snake bite lineups. This will cover hallway doors to give you easy access into A or trapdoor. Align your crosshair at the intersection of these red lines. Aim towards the right of the opening into Halls. Activate it to block hallway doors and take control of it, opening up options to push into defenders’ base, switch, and chute. The poison orb will fly through the opening and land far back into the halls. Works best by jump-throwing just 2-3 steps after starting. Press W and quickly jump-throw without moving your aim. Now aim towards the hallway just below the left doorway, as shown. While attacking, use your wall to split a site or location your team wants to push.Īlign the crosshair with the corner of this plank While the enemies are rushing, use your snake bites or ultimate defensively. > Duration: Indefinite whenever Viper is within, 8 s timer if she exitsĪs a Viper, while defending, your job is to set up your wall and poison cloud across key chokes in the map. Leaving the cloud for too long or pressing X deactivates it. Viper’s Pit (Ultimate): “X” Equip and activate a big cloud of toxin that severely limits the enemy’s line of sight and applies toxin damage.Toxic Screen (Signature): “E” Equips a line of gas launchers that stretch across large portions of the map, blocking enemy vision and applying toxin when activated.> Cooldown: 8 seconds in between activations > Duration: 10-15 seconds (Depends on Fuel) It can be used with some lineups to make one-way smokes. Poison Cloud (Basic): “Q” Equips a device that releases an activatable gas cloud when thrown.> Duration: 5.5 seconds (Vulnerable 2 seconds) ![]() > Damage: 12.5 HP/second (Vulnerable enemies take double damage) ![]() Damages as well as debuffs enemies with Vulnerable. Fire to launch a projectile that explodes into a pool of poison on contact with a floor.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |